One of the six great sheds was her property. One-sixth of the Hill Street Foundry, after all, belonged to her. Hammers clattered, chains rattled, steam hissed, labourers cursed. Beyond the yawning doorway, straining bodies and straining machinery were rendered devilish by the glow of molten metal. Sparks showered into the night, the heat a constant pressure on Savine’s smiling face. Glimpsing the future is one thing, but with the guiding hand of the First of the Magi still pulling the strings, changing it will be quite another… With the help of the mad hillwoman Isern-i-Phail, Rikke struggles to control the blessing, or the curse, of the Long Eye. The age of the machine dawns, but the age of magic refuses to die. But the slums boil over with a rage that all the money in the world cannot control. Savine dan Glokta – socialite, investor, and daughter of the most feared man in the Union – plans to claw her way to the top of the slag-heap of society by any means necessary. But King Jezal’s son, the feckless Prince Orso, is a man who specialises in disappointments. On the blood-soaked borders of Angland, Leo dan Brock struggles to win fame on the battlefield, and defeat the marauding armies of Stour Nightfall. The chimneys of industry rise over Adua and the world seethes with new opportunities. “The age is running mad after innovation and all the business of the world is to be done in a new way.” – Dr Johnson
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